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Abstract

The turn of the millennium was glorified by the satellite and computer communications. The demand for English, as an international language, became the necessity of the day. The teachers and scholars of English as a second or foreign language became more aware of their responsibilities. Therefore new methodologies were devised, the related books and aids came to the market in profusion.
Among the aids and helps the usefulness of the games attracted much more attentions. Their number grew more and turned to be a kind of media for edutainment. A great number of the teachers reported their promising and prosperous usefulness in their language classes. The scholars and pioneers of the field also tried to show the best steps and ways of using them. The deep interest of the people grew to such a level that the computer nets and sites dedicated themselves to the production and sales of them.
Today you can buy or have your happy sites for your own games. You can also share your experiences and interests with the millions of the alert and intelligent academicians all around the world. The global
successes of the games are the best proof to believe that in foreign language learning enjoyment and success go together. Therefore it will be a great privilege to use them in our language classes and create more new worlds, full of prosperity and success.

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